// cview_basicView.h : interface of
the CCview_basicView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CVIEW_BASICVIEW_H__86C5DC69_9D63_4FC0_9380_5B72D91CCDCC__INCLUDED_)
#define AFX_CVIEW_BASICVIEW_H__86C5DC69_9D63_4FC0_9380_5B72D91CCDCC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif //
_MSC_VER > 1000
#include "gl\gl.h"
#include "gl\glu.h"
class CCview_basicView : public CView
{
protected: //
create from serialization only
CCview_basicView();
DECLARE_DYNCREATE(CCview_basicView)
// Attributes
public:
CCview_basicDoc* GetDocument();
CPalette m_cPalette;
CPalette *m_pOldPalette;
CRect m_oldRect;
float m_fRadius;
CClientDC *m_pDC;
float x,y,z,r,xbounce,ybounce,zbounce,r_radius;
BOOL rotatex, rotatey, rotatez;
GLfloat m_xRot, m_yRot, m_zRot;
HGLRC m_hRC; //Rendering Context
GLuint m_Texture[3];
GLdouble m_texWrap, m_texFilter, m_texMode;
HBITMAP hBmp;
BITMAP
BM;
// Operations
public:
BOOL InitializeOpenGL();
BOOL SetupPixelFormat(void);
void DrawScene(void);
void LoadTexture (int bitmapName, int texName);
void LoadGLTextures();
void SetupLighting();
// ClassWizard generated virtual
function overrides
//{{AFX_VIRTUAL(CCview_basicView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CCview_basicView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext&
dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CCview_basicView)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in cview_basicView.cpp
inline CCview_basicDoc* CCview_basicView::GetDocument()
{ return (CCview_basicDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert
additional declarations immediately before the previous line.
#endif // !defined(AFX_CVIEW_BASICVIEW_H__86C5DC69_9D63_4FC0_9380_5B72D91CCDCC__INCLUDED_)
// cview_basicDoc.h : interface of
the CCview_basicDoc class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CVIEW_BASICDOC_H__77142542_C619_43A6_87FA_3100DF0AE0E0__INCLUDED_)
#define AFX_CVIEW_BASICDOC_H__77142542_C619_43A6_87FA_3100DF0AE0E0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif //
_MSC_VER > 1000
class CCview_basicDoc : public CDocument
{
protected: //
create from serialization only
CCview_basicDoc();
DECLARE_DYNCREATE(CCview_basicDoc)
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual
function overrides
//{{AFX_VIRTUAL(CCview_basicDoc)
public:
virtual BOOL OnNewDocument();
virtual void Serialize(CArchive& ar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CCview_basicDoc();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext&
dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CCview_basicDoc)
// NOTE - the ClassWizard will
add and remove member functions here.
// DO NOT EDIT
what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert
additional declarations immediately before the previous line.
#endif // !defined(AFX_CVIEW_BASICDOC_H__77142542_C619_43A6_87FA_3100DF0AE0E0__INCLUDED_)
// cview_basicView.h : interface of
the CCview_basicView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CVIEW_BASICVIEW_H__86C5DC69_9D63_4FC0_9380_5B72D91CCDCC__INCLUDED_)
#define AFX_CVIEW_BASICVIEW_H__86C5DC69_9D63_4FC0_9380_5B72D91CCDCC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif //
_MSC_VER > 1000
#include "gl\gl.h"
#include "gl\glu.h"
class CCview_basicView : public CView
{
protected: //
create from serialization only
CCview_basicView();
DECLARE_DYNCREATE(CCview_basicView)
// Attributes
public:
CCview_basicDoc* GetDocument();
CPalette m_cPalette;
CPalette *m_pOldPalette;
CRect m_oldRect;
float m_fRadius;
CClientDC *m_pDC;
float x,y,z,r,xbounce,ybounce,zbounce,r_radius;
BOOL rotatex, rotatey, rotatez;
GLfloat m_xRot, m_yRot, m_zRot;
HGLRC m_hRC; //Rendering Context
GLuint m_Texture[3];
GLdouble m_texWrap, m_texFilter, m_texMode;
HBITMAP hBmp;
BITMAP
BM;
// Operations
public:
BOOL InitializeOpenGL();
BOOL SetupPixelFormat(void);
void DrawScene(void);
void LoadTexture (int bitmapName, int texName);
void LoadGLTextures();
void SetupLighting();
// ClassWizard generated virtual
function overrides
//{{AFX_VIRTUAL(CCview_basicView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CCview_basicView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext&
dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CCview_basicView)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in cview_basicView.cpp
inline CCview_basicDoc* CCview_basicView::GetDocument()
{ return (CCview_basicDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert
additional declarations immediately before the previous line.
#endif // !defined(AFX_CVIEW_BASICVIEW_H__86C5DC69_9D63_4FC0_9380_5B72D91CCDCC__INCLUDED_)
// MainFrm.h : interface of the CMainFrame class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_MAINFRM_H__17F14398_8EA0_4B45_9C26_E01E55ABCDE6__INCLUDED_)
#define AFX_MAINFRM_H__17F14398_8EA0_4B45_9C26_E01E55ABCDE6__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif //
_MSC_VER > 1000
class CMainFrame : public CFrameWnd
{
protected: //
create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
public:
CRect m_FullScreenWindowRect;
WINDOWPLACEMENT m_wpPrev;
// Operations
public:
// Overrides
// ClassWizard generated virtual
function overrides
//{{AFX_VIRTUAL(CMainFrame)
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext&
dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CMainFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
afx_msg void OnPaint();
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert
additional declarations immediately before the previous line.
#endif // !defined(AFX_MAINFRM_H__17F14398_8EA0_4B45_9C26_E01E55ABCDE6__INCLUDED_)
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated
include file.
// Used by cview_basic.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_CVIEW_TYPE 129
#define IDB_BITMAP1 140
#define IDB_TEST 141
#define IDB_TUG 143
#define IDB_CAROUSEL 144
#define IDB_BMS 145
#define IDS_COMPANYNAME 57638
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 146
#define _APS_NEXT_COMMAND_VALUE 32772
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
// stdafx.h : include file for
standard system include files,
// or project specific include files that
are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__A35ACC6F_DCE9_4AC2_90F8_40DF05575E08__INCLUDED_)
#define AFX_STDAFX_H__A35ACC6F_DCE9_4AC2_90F8_40DF05575E08__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif //
_MSC_VER > 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows Common Controls
#endif //
_AFX_NO_AFXCMN_SUPPORT
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert
additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A35ACC6F_DCE9_4AC2_90F8_40DF05575E08__INCLUDED_)